I’ve reviewed Beckett by The Secret Experiment for Sabotage Reviews. Follow the link to read the full review. Here are some extracts:
The visuals are an impeccable homage to Dadaist art by way of Jan Švankmajer. The whole game is an unsettlingly animated interactive collage (…) boiled down to a murky, minimalist colour palette.
Beckett is far more stripped down than any of the aforementioned games – progress is mostly linear, people are represented by symbols (a bottlecap, a typewriter, a toy soldier) and voices by cycling sound samples (coughing, scissor snips, jangling coins).
It disrupts its own narrative with perspectival and chronological jumps, switches between two-dimensional and three-dimensional space, and extends the symbolic reach of its game-world so as to thoroughly blur the line between expressionism and interactive simulation.
If visual poetry is ‘the word made flesh’, to borrow Willard Bohn’s Biblical metaphor, then this is flesh that creeps and crawls (…)