Can games be poems? Can poems be games? PRINT / SCREEN sets out to explore the possibilities, with an array of minimalist experiments made by poets and game developers.
Curated by the
National Videogame Arcade’s writer in-residence, Abigail Parry, and game-poetry PhD researcher Jon Stone, this exhibition explores the potential for literary videogaming, of mixing Shakespeare and space shooters, tercets and text adventures, to create new hybrid artefacts that read and play in new and unexpected ways.
Collage your own love poem by blasting hearts, or break out of a room by rearranging words. Traverse islands, libraries, and more besides, as old and new media come together and enrich one another.